typing of blood - translation to arabic
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typing of blood - translation to arabic

2000 VIDEO GAME
Typing of the Dead; The Typing of the Dead: Zombie Panic; Ttotd; The typing of the death; The Typing of the Death; The Typing Of the Dead; Flick of the Dead; The Typing of the Dead (series)
  • The Typing of the Dead Box Art (original Japanese Dreamcast)
  • A screen in which the player must type the names of flowers to kill zombies
  • An original [[arcade cabinet]] of the game

typing of blood      
‎ تَنْميطُ الدَّم‎
blood grouping         
  • ABO antigens and antibodies
  • Blood typing by column agglutination method: type O positive
  • K]] antigens
  • 700px
TEST TO IDENTIFY BLOOD GROUPS
Blood Typing; Blood grouping; Red blood cell phenotyping; Forward grouping; Reverse grouping; ABO typing; ABO discrepancy; ABO discrepancies; Forward typing; Reverse typing; Red blood cell genotyping; Blood type test; Blood type testing; Blood antigen typing; Acquired B antigen; Blood typing; Blood incompatibility; Blood grouping and crossmatching
تصنيف فئات الدم
blood grouping         
  • ABO antigens and antibodies
  • Blood typing by column agglutination method: type O positive
  • K]] antigens
  • 700px
TEST TO IDENTIFY BLOOD GROUPS
Blood Typing; Blood grouping; Red blood cell phenotyping; Forward grouping; Reverse grouping; ABO typing; ABO discrepancy; ABO discrepancies; Forward typing; Reverse typing; Red blood cell genotyping; Blood type test; Blood type testing; Blood antigen typing; Acquired B antigen; Blood typing; Blood incompatibility; Blood grouping and crossmatching
‎ تَعْيينُ الزُّمْرَةُ الدَّمَوِيَّة ; تَزْمِرَةُ الدَّم‎

Definition

duck typing
<programming> A term coined by Dave Thomas for a kind of dynamic typing typical of some programming languages, such as Smalltalk, Ruby or Visual FoxPro, where a variable's run-time value determines the operations that can be performed on it. The term comes from the "duck test": if it walks like a duck and quacks like a duck, it must be a duck. Duck typing considers the methods to which a value responds and the attributes it posesses rather than its relationship to a type hierarchy. This encourages greater polymorphism because types are enforced as late as possible. http://blade.nagaokaut.ac.jp/cgi-bin/scat.rb/ruby/ruby-talk/100511. (2006-09-13)

Wikipedia

The Typing of the Dead

The Typing of the Dead is an arcade game that was developed by WOW Entertainment and published by Sega for the NAOMI hardware. The game was released in Japanese arcades in 1999 and was ported to the Sega Dreamcast in 2001 by Smilebit. A Microsoft Windows version was released in 2000 and a PlayStation 2 port followed in 2004.

The Typing of the Dead is a modification of Sega's 1998 light gun arcade game The House of the Dead 2 in which the gun is replaced by a computer keyboard. The player takes the role of a secret agent in a zombie-infested Venice and must quickly type letters, words and phrases in order to kill fast-advancing enemies.

Despite falling under the criteria of "edutainment", the game was lauded by mainstream game critics for its humor, difficulty and originality. The PC version of The Typing of the Dead sold 120,000 units in 2003.

A PlayStation 2 port was called The Typing of the Dead: Zombie Panic. This version was released in Japan in late December 2004 and was packaged with a USB keyboard. The game was mostly unchanged, although the Dreamcast backpacks were replaced with PlayStation 2 backpacks and new minigames were incorporated into the main story. A sequel, The Typing of the Dead 2, was released in Japan in 2007. English of the Dead, another revision of House of the Dead 2, was released as a language-learning game for the Nintendo DS in Japan in 2008. In 2012, an iOS remake was released entitled Flick of the Dead. Typing of the Dead: Overkill, based on The House of the Dead: Overkill, was released on Windows in October 2013.